Laser
Settings:
|
Setting |
Type |
Description |
Required |
Fallback Value |
|
glow_color |
Color |
Color of the laser glow |
false |
java.awt.Color[r=255,g=255,b=255] |
|
core_color |
Color |
Color of the inner core |
false |
java.awt.Color[r=255,g=255,b=255] |
|
rainbow |
Boolean |
If enabled, the glow will have a rainbow effect. Can also be defined as a float to determine the speed |
false |
false |
|
glow_opacity |
Float |
Opacity for the laser glow |
false |
1.0 |
|
core_opacity |
Float |
Opacity for the inner core |
false |
1.0 |
|
bloom |
Integer |
Describes how many stages of "bloom" is visible as the glow |
false |
2 |
|
size |
Vector2f |
Size of the laser. Can either be defined as a simple float (e.g. 1.0), or 2-dimensional using an array (e.g. [1.0, 2.0]) |
false |
[1.0, 1.0] |
|
normal_transparency |
Boolean |
You only ever really need to set it to true if you intend to make the core or glow black |
false |
false |
|
rotation |
Float |
Rotation of the laser |
false |
0.0 |
|
rotation_speed |
Float |
Speed at which the laser rotates |
false |
0.0 |
|
visibility |
Boolean |
Determines if its visible. |
false |
true |
Example:
{"type":"palladium:laser","glow_color":"#ffffff","core_color":"#ffffff","rainbow":false,"glow_opacity":1.0,"core_opacity":1.0,"bloom":2,"size":1,"normal_transparency":false,"rotation":0.0,"rotation_speed":0.0,"visibility":{"first_person":true,"third_person":true}}
Lightning
Settings:
|
Setting |
Type |
Description |
Required |
Fallback Value |
|
segments |
Integer |
Determines how many split segments the lightning will have |
false |
5 |
|
frequency |
Integer |
Determines how many ticks it takes for the beam to change its offset position |
false |
2 |
|
spread |
Float |
Determines how far each offset segment-corner spreads from the center |
false |
5.0 |
|
glow_color |
Color |
Color of the laser glow |
false |
java.awt.Color[r=255,g=255,b=255] |
|
core_color |
Color |
Color of the inner core |
false |
java.awt.Color[r=255,g=255,b=255] |
|
rainbow |
Boolean |
If enabled, the glow will have a rainbow effect. Can also be defined as a float to determine the speed |
false |
false |
|
glow_opacity |
Float |
Opacity for the laser glow |
false |
1.0 |
|
core_opacity |
Float |
Opacity for the inner core |
false |
1.0 |
|
bloom |
Integer |
Describes how many stages of "bloom" is visible as the glow |
false |
1 |
|
size |
Vector2f |
Size of the laser. Can either be defined as a simple float (e.g. 1.0), or 2-dimensional using an array (e.g. [1.0, 2.0]) |
false |
[1.0, 1.0] |
|
normal_transparency |
Boolean |
You only ever really need to set it to true if you intend to make the core or glow black |
false |
false |
|
rotation |
Float |
Rotation of the laser |
false |
0.0 |
|
rotation_speed |
Float |
Speed at which the laser rotates |
false |
0.0 |
|
visibility |
Boolean |
Determines if its visible. |
false |
true |
Example:
{"type":"palladium:lightning","segments":5,"frequency":2,"spread":5,"glow_color":"#ffffff","core_color":"#ffffff","rainbow":false,"glow_opacity":1.0,"core_opacity":1.0,"bloom":1,"size":1,"normal_transparency":false,"rotation":0.0,"rotation_speed":0.0,"visibility":{"first_person":true,"third_person":true}}